3 Dismembering is by no means an insta-kill. There are insta-kills in the game and it is by effect of weapons, though extremely rare (50 hours played and I have seen one). Joshua wineskin for mac os. Dismembering occurs on a kill and a kill only, does not have an effect of an instant kill.

The Witcher 2: Assassins of Kings has even fewer bosses than the first game but it does present these beastly obstacles on a grander scale.That's why a hidden optional boss such as The Operator came quite as a surprise since he has the worst presentation for all the bosses in the second game. The best way to deal with Grave Hags is to stagger or stun them and use those openings to attack them. You can do this by casting the Aard Sign or the Axii Sign to temporarily stop them and use that opening to attack. You can also cast the Yrden Sign and fight around the Yrden trap or drink a Black Blood Potion to slow down its relentless attacks.
jacozilla
Rookie
Witcher 3 Stun Vs Stagger Gun
disable vs. dmg proc runes - e.g. stun/stagger v. burn/bleed/poison/etc
This isn't a what is best thread - it's an observation / question regarding do these runes actually work -
I've only unlocked 2 slot witcher swords so I've added only 10% - two greater runes, but so far my observation is that:
A) 10% dmg pro runes - like poison, bleed, etc - go off all the time. Not constantly or anything - just saying in regular combat I regularly see the dmg proc effect and see the poison/bleed/etc dmg numbers floating over the monster as it ticks off. So good.
B) 10% disable runes - specifically the kinds I've tried - stager and stun - I've never once seen happen (with major caveat that since I don't know what it looks like when it does happen, perhaps I am just missing the signal that it happened as unlike dmg runes there are no number effects to easily tell.
-however, I saw a video posted by someone showing what stagger looks like on a wyvern he fought that had it chain staggered, and far as I can tell / recall, I've never yet seen my blows stagger anyone - monster or human. And for sure I've never seen the stun effect that is supposed to be like the axii disabled effect.
-whatever it is supposed to look like, I've never seen any opponent I fight take a break / get disabled in any way when using stagger or stun runes. My char screen does show that they stack, that two 5% runes give me 10%, etc - so I know the percent is being registered at least on the display value.
So my question is - do stun / stagger runes work for anyone? If so - what the heck does it look like when it goes off, because either I'm missing something really major or my game is bugged (always possible) and just never getting any stun / stagger rune to work.
If 10% = 10%, then adds more confusion because I would have expected to see stun / stagger effects at least once given how many times I see poison/bleed/ etc go off.